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Agent harness for RTS games, focused on information density and decisions per minute

This story is from 2026-09-13. It is preserved in the archive; the latest stories are on the live feed.

Building a harness for agents to play RTS games after I noticed that Claude Code had way too much overhead. Would love help if anyone is interested. It's meant to be general purpose, only 1 game in the harness right now but hoping that what's learned is extensible.

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  1. 2026-09-13 16:13 · r/AI_Agents
    Agent harness for RTS games, focused on information density and decisions per minute

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