An I2V workflow that washes out the SDXL textures less
Adding/adjusting the noise injection and micro-contrast for an SDXL output takes time, though it looks great done locally. The issue for me is on AE, the native lighting wrap, which I end up wasting a lot of time to feather masks and tweak curves so the subject don't look like they got pasted on. D…
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- 2026-10-23 12:48 · r/StableDiffusion
An I2V workflow that washes out the SDXL textures less