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Battle Drones: What 12 Iterations of 'Make It More Fun' Reveals About Agent-Driven Game Development

This story is from 2026-10-22. It is preserved in the archive; the latest stories are on the live feed.

Simon Willison built a full Command & Conquer-style RTS game by telling Claude Code to "make it more fun." The result is Battle Drones, a browser-based real-time strategy game with 3D models, fog of war, AI opponents, and audio-based multiplayer. It took 321 commits by coding agents, zero lines of…

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  1. 2026-10-22 00:08 · DEV Community — AI
    Battle Drones: What 12 Iterations of 'Make It More Fun' Reveals About Agent-Driven Game Development

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