Building a multiplayer game world with autonomous Fable-class models
How I Built the Most AI-Pilled Company in the World Don't be put off by the clickbait headline, this piece by Jacob Sansbury describing how they are building Spawn is a fascinating exploration of the bleeding edge of what's possible with agentic engineering against frontier models. Spawn is a massi…
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- 2026-10-29 17:00 · Simon Willison's Weblog
Building a multiplayer game world with autonomous Fable-class models