Counting Contributions, Not Views: Occlusion-Aware Densification for 3D Gaussian Splatting
arXiv:2610.27108v1 Announce Type: new Abstract: 3D Gaussian Splatting grows a dense scene from a sparse initialization through adaptive density control (ADC), driven by per-Gaussian statistics gathered during rendering. These statistics pass a frustum-based visibility filter blind to occlusion: ful…
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- 2026-10-21 04:00 · arXiv cs.CV
Counting Contributions, Not Views: Occlusion-Aware Densification for 3D Gaussian Splatting