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Disaggregation Is a Thousand-GPU Problem

This story is from 2026-09-04. It is preserved in the archive; the latest stories are on the live feed.

Three conditions that must hold before splitting prefill from decode pays off, and why chunked prefill is the right default below that threshold. The post Disaggregation Is a Thousand-GPU Problem appeared first on Towards Data Science .

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  1. 2026-09-04 14:00 · Towards Data Science
    Disaggregation Is a Thousand-GPU Problem

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