Extend vs regenerate vs section edit: picking the right move for short soundtrack beds
This story is from 2026-10-29. It is preserved in the archive; the latest stories are on the live feed.
When a demo video’s bed is close but not shippable, I used to regenerate from zero. That “fixed” length sometimes and broke everything else. These days I treat soundtrack work like a small build loop with three distinct ops: extend , regenerate , and section edit . Mixing them up wastes cycles. Wor…
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- 2026-10-29 05:55 · DEV Community — AI
Extend vs regenerate vs section edit: picking the right move for short soundtrack beds