Five Habits Unity Gave Me for Building Voice Agents, and Three It Could Not
This story is from 2026-10-30. It is preserved in the archive; the latest stories are on the live feed.
I spent five-plus years in Unity before I built my first AI voice agent. Freelance game work through university, then AR for fire response at ARCortex, clinical XR on a Vive Focus 3 at Nystag, a cross-platform C# SDK at Geonode, and a sports-tech platform as CTO at RAQTS. When I started taking voic…
Read the full story at DEV Community — AI ↗
Timeline · 1 report
- 2026-10-30 21:35 · DEV Community — AI
Five Habits Unity Gave Me for Building Voice Agents, and Three It Could Not