Four Evenings, One Walking Atlas: AI Agents Are Not Just for Coding
How a static BattleTech board game got animated mechs — without me becoming an artist (and avoiding "AI slop" as much as possible). A few readers of this blog will know that in my spare time I'm building my own digital version of BattleTech known as MakaMek . And usually that's the only topic I'm m…
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- 2026-11-11 06:49 · DEV Community — AI
Four Evenings, One Walking Atlas: AI Agents Are Not Just for Coding