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From a notebook sketch to an animated Godot boss — 3D AI + Opus 5.5

After my first post about After the Wind , I stayed in touch with the developer and asked how he makes his characters. He shared the process behind this penguin boss, from two notebook sketches to a rigged character with 22 animations . The stack Claude Opus 5.5 + Blender — rigging, weight painting…

Read the full story at r/ClaudeAI ↗

Timeline · 1 report

  1. 2026-11-03 22:40 · r/ClaudeAI
    From a notebook sketch to an animated Godot boss — 3D AI + Opus 5.5

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  3. Runway News | Runway Dev is in Claude Code, Codex and Cursor — Runway Research
  4. Anthropic updates Claude to stop it from recreating existing video games — Engadget
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