Godot UI with AI: a main menu and settings screen that don't clip (tested)
Can an AI build Godot UI that holds together when the window changes size? We asked Ziva , an AI agent that runs inside the Godot editor, for a main menu and a settings screen made of Control nodes. In 3 minutes 58 seconds it built both scenes, ran the game, clicked Settings and Back, and checked t…
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- 2026-11-10 03:04 · DEV Community — AI
Godot UI with AI: a main menu and settings screen that don't clip (tested)