I failed to make the same game for twenty years. Then I shipped it, and kept going.
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I've been trying to make one game for twenty years. Not "a game": this game, a horizontal shoot-'em-up with R-Type's dread. Every few years I'd start again with a new engine and a new notebook, and it always ended the same way: a folder of half-finished levels and a day job on Monday. The vision wa…
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- 2026-10-28 16:29 · DEV Community — AI
I failed to make the same game for twenty years. Then I shipped it, and kept going.