I Made Two AIs Compete to Build a Full Among Us in Godot — Then I Swapped Models Mid-Run
This story is from 2026-09-15. It is preserved in the archive; the latest stories are on the live feed.
The Setup I wanted to answer a question honestly: are open-weight models good enough for a real project yet? Not a benchmark — an actual, complete thing you can play. So I ran a duel: same prompt, zero human intervention, pure agentic coding. The goal: a full Among Us clone in Godot 4.4 — 8 charact…
Read the full story at DEV Community — Machine Learning ↗
Timeline · 1 report
- 2026-09-15 16:18 · DEV Community — Machine Learning
I Made Two AIs Compete to Build a Full Among Us in Godot — Then I Swapped Models Mid-Run