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I made Warrior Quest, a local LLM-powered dark-fantasy RPG where the model only plays NPCs and the actual game state stays deterministic

This story is from 2026-09-07. It is preserved in the archive; the latest stories are on the live feed.

The LLM is limited to NPC emulation. Game state, world logic, quests, and the authored story are handled by deterministic game systems rather than the LLM. I built it this way because I wanted the freedom of talking to NPCs like you would at a tabletop game, without handing the actual game state or…

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  1. 2026-09-07 23:37 · r/LocalLLaMA
    I made Warrior Quest, a local LLM-powered dark-fantasy RPG where the model only plays NPCs and the actual game state stays deterministic

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