I skipped Three.js for my hero scene. A WebGL dev found the bug in one sentence.
I shipped my personal site with a 3D architecture topology in the hero: three decks of systems, packets running between nodes, faults you can trigger. No Three.js. No WebGL. Just Canvas 2D and about 20 lines of my own perspective projection. Then I connected with a developer who does WebGL for a li…
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- 2026-11-07 07:31 · DEV Community — AI
I skipped Three.js for my hero scene. A WebGL dev found the bug in one sentence.