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I used Claude and Codex to build my first Unity game, but visual bugs were still the hard part

This story is from 2026-08-25. It is preserved in the archive; the latest stories are on the live feed.

I've been making FrogPop, a small 2D arcade roguelite inspired by Bubble Trouble. It's the first game I've built, and I used Claude and Codex for most of the coding and debugging. They worked best when I gave them a narrow problem and let them inspect the scripts involved. That's how I built the to…

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  1. 2026-08-25 19:26 · r/ChatGPTCoding
    I used Claude and Codex to build my first Unity game, but visual bugs were still the hard part

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