Inside GLITCH//RUN: Building an Android Roguelite Around Adaptive Enemies
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Inside GLITCH//RUN: Building an Android Roguelite Around Adaptive Enemies I’m building GLITCH//RUN , a single-player, top-down action roguelite for Android. The pitch is simple: enter a corrupted simulation, fight through a changing run, improve your build, and face enemies that can respond to how…
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- 2026-10-20 12:51 · DEV Community — AI
Inside GLITCH//RUN: Building an Android Roguelite Around Adaptive Enemies