MOBA-VL: Event-Localized Multi-Turn Reinforcement Learning for Real-Time MOBA Commentary
arXiv:2609.38428v1 Announce Type: new Abstract: Real-time commentary for Multiplayer Online Battle Arena (MOBA) esports requires a vision-language model (VLM) to narrate a live match second by second, both fluently and accurately. Existing streaming VLMs sound natural but often miss key events such…
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- 2026-10-01 04:00 · arXiv cs.CV
MOBA-VL: Event-Localized Multi-Turn Reinforcement Learning for Real-Time MOBA Commentary