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My Hearthstone Battlegrounds self-play agent learns local actions but not a complete strategy. What should I test next?

I’m building a simplified eight-player Hearthstone Battlegrounds simulator and training a policy/value network from complete games and final placements. The agent can learn some controlled decisions: when a key Beast minion is offered in a prepared partial-comp state, one version bought it in 16/16…

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  1. 2026-10-26 02:16 · r/reinforcementlearning
    My Hearthstone Battlegrounds self-play agent learns local actions but not a complete strategy. What should I test next?

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