My samurai's attack felt like swinging at fog. Here's how I fixed it in Godot 4 (I also let AI try)
My samurai's dash slash looked great in the sprite sheet preview. Then I dropped it into Godot, hit play, and he swung straight through the target like it was fog. The frames played. The target stood there. Nothing about it felt like a hit. Here's the before: And here's the after, recorded in Godot…
Read the full story at DEV Community — AI ↗
Timeline · 1 report
- 2026-11-10 04:59 · DEV Community — AI
My samurai's attack felt like swinging at fog. Here's how I fixed it in Godot 4 (I also let AI try)