Part 8: 99 Moves and Hitting a Sentry Ain't One
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Haven't played Slay the Spire? Here's the background - the rules, and why the game is hard to learn. I still felt search was the way to go. I just needed to get better at debugging it. My go-to until then was an infrastructure for tracing agent play on a given seed. I could then review the logs (or…
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- 2026-09-29 13:00 · DEV Community — Machine Learning
Part 8: 99 Moves and Hitting a Sentry Ain't One