Rendering a Blender animation in drafts from Cursor or Claude Code: 48 frames first, then the full shot without paying for them twice
When an AI agent in my editor builds a Blender animation, the expensive part is not the first render. It is the second and third ones: the camera is a little off, the color is wrong, the client wants it longer. I wanted to see what that loop actually costs when the agent renders on a cloud GPU over…
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- 2026-11-04 05:39 · DEV Community — AI
Rendering a Blender animation in drafts from Cursor or Claude Code: 48 frames first, then the full shot without paying for them twice