The gate that stops an agent's memory from re-firing an attack
The carryover problem Most prompt-injection work treats the attack as a one-turn event. Agents with long-lived memory and scheduled tasks don't work like that. If the injection gets written into memory, or turns into a recurring task, it comes back. The attacker plants it once and leaves. The next…
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- 2026-11-07 04:37 · DEV Community — AI
The gate that stops an agent's memory from re-firing an attack