Transition cuts and other neat things — MiniMax H3 / ComfyUI
This clip starts from quick original FFXI gameplay and transitions into a higher-fidelity CGI interpretation while trying to preserve character, camera direction, and action continuity between Workflow: ComfyUI + MiniMax H3 minimax_h3_fl2va_prunted_int8_convrot LoRA: TaoMate 3-step Generation: ~0.7…
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Timeline · 1 report
- 2026-09-23 02:55 · r/StableDiffusion
Transition cuts and other neat things — MiniMax H3 / ComfyUI