True Pixel Art game asset workflows? Palettes, spritesheets, top-down/side-view, etc.
Hey! Has anyone found a genuinely successful workflow in ComfyUI for creating actual pixel-art game assets, rather than just images that look vaguely pixel-art-ish? I’m especially interested in workflows that can handle things like: True color limiting / fixed palettes — e.g. forcing the output to…
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- 2026-09-23 06:31 · r/comfyui
True Pixel Art game asset workflows? Palettes, spritesheets, top-down/side-view, etc.
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