Unreal Engine 5 synthetic data for object detection: 1,124 bounding boxes, none drawn by hand
Every box in the clip comes out of the engine at render time. Each object gets its own ID in a separate buffer, and its box is measured from those pixels. Nobody drew any of them. 14 frames from 7 maps, 1,124 boxes. What's in the video: - The line sweeping across is only there for the video. As it…
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- 2026-09-26 10:04 · r/computervision
Unreal Engine 5 synthetic data for object detection: 1,124 bounding boxes, none drawn by hand