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Why I Became a One-Person Company

This story is from 2026-08-29. It is preserved in the archive; the latest stories are on the live feed.

I started working as a developer in 2025. The company is young. Games and social. On the team I mainly keep an AI companion-chat product running. After two years in operation it did well, and it made real money. In that time I watched other industries get rewritten by AI. The same way Character.AI…

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  1. 2026-08-29 19:32 · DEV Community — AI
    Why I Became a One-Person Company

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