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Why I Built a Detective Game That Runs Entirely in Your Browser

This story is from 2026-08-28. It is preserved in the archive; the latest stories are on the live feed.

I spent three weeks debugging a memory leak that only appeared when the user’s internet connection dropped for more than two seconds. It wasn’t a server timeout. It wasn’t a cache miss. It was the moment I realized that for a real-time, text-based adventure, the round-trip to a cloud API was the bo…

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  1. 2026-08-28 13:00 · DEV Community — AI
    Why I Built a Detective Game That Runs Entirely in Your Browser

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