Writing a 2D Platformer in C++ with SFML: Notes From the Codebase
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Writing a 2D Platformer in C++ with SFML: Notes From the Codebase PlataformGame began as an experiment. The question was how far I could get with C++17 and SFML if SFML were only allowed to be a backend: window, rendering, audio, input, and nothing else. A couple of years later the answer is "furth…
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- 2026-09-23 16:32 · DEV Community — AI
Writing a 2D Platformer in C++ with SFML: Notes From the Codebase