I built a scale that rates how hard any event hits a family. It says your brother getting life for murder is worse than a parent dying. Drop a situation and I'll score it.
I spent the day building something called the Family Hardship Scale. You describe any situation, and it scores how hard it hits a family from 0 (not a hardship at all) to 10 (losing your entire family). It's already on version 18. Every time a test broke it, I fixed it, and two of those fixes came…
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